A bullet-hell, card-upgrading game with a half-twist:

There's only one source of luck in this game - your "luck value" determines which card effects are active. Not all cards are good though, so maybe the best choice isn't the card with the flashiest effect but the one that cancels with one of your bad ones.

Move around with W/A/S/D or arrow keys.

How long can you survive? Comes with local per-restart highscore system for Jam demo.

Credits and Tools:

  • Daniel Linssen for the m5x7 pixel font
  • Beepbox.co for music creation tool
  • GNU Image Manipulation Program for the sprites
  • Godot Engine 4.4.1

See https://github.com/octoscorp/GDS-Jam2/releases/tag/0.1.0 for the source assets and code.

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